User:Tohline/Appendix/CGH/ParallelApertures
CGH: Appertures that are Parallel to the Image Screen
This chapter is intended primarily to replicate §I.A from the online class notes — see also an associated Preface and the original Table of Contents — that I developed in conjunction with a course that I taught in 1999 on the topic of Computer Generated Holography (CGH) for a subset of LSU physics majors who were interested in computational science.
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One-Dimensional Aperture
General Concept
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Consider the amplitude (and phase) of light that is incident at a location <math>~y_1</math> on an image screen that is located a distance <math>~Z</math> from a slit of width <math>~w</math>. First, as illustrated in Figure 1, consider the contribution due only to two rays of light: one coming from location <math>~Y_1</math> at the top edge of the slit (a distance <math>~D_1</math> from point <math>~y_1</math> on the screen) and another coming from location <math>~Y_2</math> at the bottom edge of the slit (a distance <math>~D_2</math> from the same point on the screen).
The complex number, <math>~A</math>, representing the light amplitude and phase at <math>~y_1</math> will be,
<math>~A(y_1)</math> |
<math>~=</math> |
<math>~ a(Y_1) e^{i(2\pi D_1/\lambda + \phi_1)} + a(Y_2) e^{i(2\pi D_2/\lambda + \phi_2)} \, , </math> |
where, <math>~\lambda</math> is the wavelength of the light, <math>~a(Y_j)</math> is the brightness of the light at point <math>~Y_j</math> on the aperture, and <math>~\phi_j</math> is the phase of the light as it leaves point <math>~Y_j</math>.
See Also
- Tohline, J. E., (2008) Computing in Science & Engineering, vol. 10, no. 4, pp. 84-85 — Where is My Digital Holographic Display? [ PDF ]
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