User:Tohline/Appendix/Ramblings/VirtualReality

From VistrailsWiki
< User:Tohline‎ | Appendix/Ramblings
Revision as of 18:48, 28 August 2019 by Tohline (talk | contribs) (Created page with '__FORCETOC__ <!-- __NOTOC__ will force TOC off --> =Virtual Reality and 3D Printing= [Circa August 2019] I am once again considering whether steady improvements in certain digit…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Virtual Reality and 3D Printing

[Circa August 2019] I am once again considering whether steady improvements in certain digital technologies over the past half-a-dozen years can be straightforwardly called upon to display to a broad audience the three-dimensional characteristics of rapidly rotating fluid systems. Two specific technologies come to mind: (1) 3D printing; and (2) XR (virtual reality). A cursory online investigation suggests that we may be able to import OBJ-formatted files into the software algorithms that drive these two technologies. In addition, the popular Unity design tool may serve us well in our efforts to build/view/export such files.

Whitworth's (1981) Isothermal Free-Energy Surface
|   Tiled Menu   |   Tables of Content   |  Banner Video   |  Tohline Home Page   |

Strategy

See Also

Whitworth's (1981) Isothermal Free-Energy Surface

© 2014 - 2021 by Joel E. Tohline
|   H_Book Home   |   YouTube   |
Appendices: | Equations | Variables | References | Ramblings | Images | myphys.lsu | ADS |
Recommended citation:   Tohline, Joel E. (2021), The Structure, Stability, & Dynamics of Self-Gravitating Fluids, a (MediaWiki-based) Vistrails.org publication, https://www.vistrails.org/index.php/User:Tohline/citation