Difference between revisions of "User:Tohline/Appendix/Mathematics/ScaleFactors"
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Here we lean heavily on the class notes and associated references that have been provided by [ | Here we lean heavily on the class notes and associated references that have been provided by [https://unidirectory.auckland.ac.nz/profile/pa-kelly P. A. Kelly] in a collection titled, ''[http://homepages.engineering.auckland.ac.nz/~pkel015/SolidMechanicsBooks/index.html Mechanics Lecture Notes: An Introduction to Solid Mechanics]'', as they appeared online in early 2021. See especially the subsection of [http://homepages.engineering.auckland.ac.nz/~pkel015/SolidMechanicsBooks/Part_III/ Part III] in which the properties of ''Vectors and Tensors'' are discussed. | ||
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== | ==Getting Started== | ||
Following [http://homepages.engineering.auckland.ac.nz/~pkel015/SolidMechanicsBooks/Part_III/ Kelly], we will use <math>~\hat{e}_i</math> and <math>~x_i</math> when referencing, respectively, the three (''i'' = 1,3) basis vectors and coordinate "curves" of the Cartesian coordinate system; and we will use <math>~\hat{g}_i</math> and <math>~\Theta_i</math> when referencing, respectively, the three (''i'' = 1,3) basis vectors and coordinate curves of some other, curvilinear coordinate system. | |||
=See Also= | =See Also= |
Revision as of 16:44, 2 March 2021
Scale Factors for Orthogonal Curvilinear Coordinate Systems
Here we lean heavily on the class notes and associated references that have been provided by P. A. Kelly in a collection titled, Mechanics Lecture Notes: An Introduction to Solid Mechanics, as they appeared online in early 2021. See especially the subsection of Part III in which the properties of Vectors and Tensors are discussed.
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Getting Started
Following Kelly, we will use <math>~\hat{e}_i</math> and <math>~x_i</math> when referencing, respectively, the three (i = 1,3) basis vectors and coordinate "curves" of the Cartesian coordinate system; and we will use <math>~\hat{g}_i</math> and <math>~\Theta_i</math> when referencing, respectively, the three (i = 1,3) basis vectors and coordinate curves of some other, curvilinear coordinate system.
See Also
- Tohline, J. E., (2008) Computing in Science & Engineering, vol. 10, no. 4, pp. 84-85 — Where is My Digital Holographic Display? [ PDF ]
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